So, I just finished my second pass through
Metal Gear Solid 4. I have to say that the game is very well presented, wraps up the series nicely, and manages to take one of my favorite characters and actually make him a better character. MGS4 also manages to make MGS2 make sense. The second pass through was to try to beat the game without killing any enemies. I my first pass, I only killed 7. Six of those were during a scene in which I thought that I was required to kill a set of "armored soldiers". I didn't realize that I could simply ignore them and the game would progress past them. I'm not sure where the other kill came from. I know it happened during act 4, but it could have been anywhere.
Beating the game with zero kills unlocks the bandana. If you've played any of the other metal gear games, you know that this item gives infinite ammo.
In an unrelated, but related note, MGS4 may have the best flashback of any video game that I've ever played. There is a dream sequence in which Snake flashes back to his memory of Shadow Moses Island. During this flashback, you play through the first screen of metal gear solid one, in all of its PSX glory. This, in my mind, means that the original game, in its highly pixelated form is canon. I suppose this means that their universe, sometime during the last decade and a half, underwent a massive shift in existence which caused people, places, and things to spontaneously develop additional polygons, bump mapping and the like.
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