I started playing Super Mario Galaxy today after work. The thing that struck me most when I started playing it was that, for approximately 5 minutes, I was hoping that they would give me a movement tutorial. Large portions of the game take place on globes which are small relative to the usual dimensions of a 3d platformer. Although a 2d control system can translate from eclidean to spherical (surface) space, it takes some getting used to in order to really get used to it. Perhaps the greatest achievement of SMG is that, after those 5 minutes or so, I was able to control the game with a relatively high degree of precision. The trick is to not try to think about it too much or else you'll only get confused.
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